Tuesday, 13 December 2011

Creating an outside environment in Maya.

Last night I decided to create an environment in Maya with a grassy terrain. Using both bump mapping and fur, I achieved a nice looking shot. I rendered it using Mental Ray.

Creating a particle system in Maya

Irrelevant to the course, however this is evidence of further research in both software and animation physics. I taught myself how to create a water fountain from an emitter in Maya.

Sunday, 11 December 2011

Creating and launching new website for projects.

I have launched http://www.doughnutstudios.com. which is a website for my personal projects. The website is still in development, but I thought it would be a good idea to create a 'hub' for my work.

Getting an online job with Aniboom

I recently applied for a job at Aniboom, which involved sending them a show reel of my work to date. I got a position, and I now have the opportunity to create work for possible clients. This is a very exciting opportunity for me, and I will update asap.

http://www.aniboom.com/

Tuesday, 6 December 2011

Research of early Pixar shorts

I have started researching early Pixar films to get a better understanding of more simple modelling and rendering, to both inspire and help me with Maya. I've always been a huge fan of their early work, as it was way ahead of its time and stunned people visually and emotionally. The two I have looked at are 'Tin Toy' from 1987 and 'Knick Knack' from 1989. Their simple and both professional charm creates a masterpiece which has stood the test of time, and still looks great. These two films both one awards when released, and rightly so.

Knick Knack - http://www.youtube.com/watch?v=HuJasJ5uHGU

Tin Toy - http://www.youtube.com/watch?v=r_n6KT9nukU

Thursday, 1 December 2011

Edit of young carers project

Courtney and I have edited together a shortened version of the video archives from the carers project. We picked out what we thought was interesting moments, and complied them into a single edit.